music commands imporvements, implement live lyrics, some guards and bot leaving on empty

This commit is contained in:
Ayden Jahola 2025-09-21 01:17:38 +01:00
parent ff761092d1
commit 08b2914cbc
20 changed files with 1669 additions and 190 deletions

178
commands/admin/music.js Normal file
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@ -0,0 +1,178 @@
const { SlashCommandBuilder, PermissionFlagsBits } = require("discord.js");
const { ensure, set } = require("../../utils/musicSettings");
function ok(s) {
return `${s}`;
}
function err(s) {
return `${s}`;
}
module.exports = {
data: new SlashCommandBuilder()
.setName("music")
.setDescription("Configure music settings for this server.")
.setDefaultMemberPermissions(PermissionFlagsBits.ManageGuild)
.addSubcommand((sc) =>
sc.setName("show").setDescription("Show current music settings.")
)
.addSubcommand((sc) =>
sc
.setName("set")
.setDescription("Set basic music defaults.")
.addIntegerOption((o) =>
o.setName("volume").setDescription("Default volume (0200)")
)
.addBooleanOption((o) =>
o
.setName("autoplay")
.setDescription("Autoplay when queue ends (true/false)")
)
.addIntegerOption((o) =>
o.setName("maxqueue").setDescription("Max queue size (15000)")
)
.addIntegerOption((o) =>
o
.setName("maxplaylist")
.setDescription("Max playlist import size (12000)")
)
)
.addSubcommand((sc) =>
sc
.setName("djrole-add")
.setDescription("Allow a role to use DJ commands.")
.addRoleOption((o) =>
o.setName("role").setDescription("Role").setRequired(true)
)
)
.addSubcommand((sc) =>
sc
.setName("djrole-remove")
.setDescription("Remove a DJ role.")
.addRoleOption((o) =>
o.setName("role").setDescription("Role").setRequired(true)
)
)
.addSubcommand((sc) =>
sc
.setName("channel-allow")
.setDescription(
"Restrict music commands to a text channel (call multiple times)."
)
.addChannelOption((o) =>
o.setName("channel").setDescription("Text channel").setRequired(true)
)
)
.addSubcommand((sc) =>
sc
.setName("channel-remove")
.setDescription("Remove an allowed text channel.")
.addChannelOption((o) =>
o.setName("channel").setDescription("Text channel").setRequired(true)
)
)
.addSubcommand((sc) =>
sc
.setName("channel-clear")
.setDescription("Allow music commands in all text channels.")
),
category: "Admin",
async execute(interaction) {
await interaction.deferReply({ ephemeral: true });
const guildId = interaction.guildId;
const sub = interaction.options.getSubcommand();
const settings = await ensure(guildId);
if (sub === "show") {
const lines = [
`**Default Volume:** ${settings.defaultVolume}%`,
`**Autoplay:** ${settings.autoplay ? "On" : "Off"}`,
`**Max Queue:** ${settings.maxQueue}`,
`**Max Playlist Import:** ${settings.maxPlaylistImport}`,
`**DJ Roles:** ${
settings.djRoleIds.length
? settings.djRoleIds.map((id) => `<@&${id}>`).join(", ")
: "*none*"
}`,
`**Allowed Text Channels:** ${
settings.allowedTextChannelIds.length
? settings.allowedTextChannelIds.map((id) => `<#${id}>`).join(", ")
: "*all*"
}`,
];
return interaction.followUp(lines.join("\n"));
}
// mutate helpers
const update = {};
if (sub === "set") {
const vol = interaction.options.getInteger("volume");
const autoplay = interaction.options.getBoolean("autoplay");
const maxQ = interaction.options.getInteger("maxqueue");
const maxP = interaction.options.getInteger("maxplaylist");
if (vol !== null) {
if (vol < 0 || vol > 200)
return interaction.followUp(err("Volume must be 0200."));
update.defaultVolume = vol;
}
if (autoplay !== null) update.autoplay = autoplay;
if (maxQ !== null) {
if (maxQ < 1 || maxQ > 5000)
return interaction.followUp(err("Max queue must be 15000."));
update.maxQueue = maxQ;
}
if (maxP !== null) {
if (maxP < 1 || maxP > 2000)
return interaction.followUp(err("Max playlist must be 12000."));
update.maxPlaylistImport = maxP;
}
await set(guildId, update);
return interaction.followUp(ok("Settings updated."));
}
if (sub === "djrole-add") {
const role = interaction.options.getRole("role", true);
const setDoc = new Set(settings.djRoleIds || []);
setDoc.add(role.id);
await set(guildId, { djRoleIds: Array.from(setDoc) });
return interaction.followUp(ok(`Added DJ role ${role}.`));
}
if (sub === "djrole-remove") {
const role = interaction.options.getRole("role", true);
const setDoc = new Set(settings.djRoleIds || []);
setDoc.delete(role.id);
await set(guildId, { djRoleIds: Array.from(setDoc) });
return interaction.followUp(ok(`Removed DJ role ${role}.`));
}
if (sub === "channel-allow") {
const ch = interaction.options.getChannel("channel", true);
const setDoc = new Set(settings.allowedTextChannelIds || []);
setDoc.add(ch.id);
await set(guildId, { allowedTextChannelIds: Array.from(setDoc) });
return interaction.followUp(ok(`Allowed ${ch} for music commands.`));
}
if (sub === "channel-remove") {
const ch = interaction.options.getChannel("channel", true);
const setDoc = new Set(settings.allowedTextChannelIds || []);
setDoc.delete(ch.id);
await set(guildId, { allowedTextChannelIds: Array.from(setDoc) });
return interaction.followUp(ok(`Removed ${ch} from allowed channels.`));
}
if (sub === "channel-clear") {
await set(guildId, { allowedTextChannelIds: [] });
return interaction.followUp(
ok("Cleared channel restrictions (music commands allowed everywhere).")
);
}
return interaction.followUp(err("Unknown subcommand."));
},
};

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const { SlashCommandBuilder, PermissionFlagsBits } = require("discord.js");
const { requireVC, requireQueue } = require("../../utils/musicGuards");
module.exports = {
data: new SlashCommandBuilder()
.setName("livelyrics")
.setDescription(
"Show synced lyrics in a live thread for the current track."
)
.addSubcommand((sc) =>
sc
.setName("start")
.setDescription("Start live lyrics for the currently playing song.")
.addBooleanOption((o) =>
o
.setName("newthread")
.setDescription(
"Force a new thread even if one exists (default: reuse)."
)
)
)
.addSubcommand((sc) =>
sc
.setName("stop")
.setDescription("Stop live lyrics and remove the thread.")
),
category: "Music",
async execute(interaction, client) {
try {
await interaction.deferReply();
const sub = interaction.options.getSubcommand();
// Make sure user is in/with the VC and there is a queue
requireVC(interaction);
const queue = requireQueue(client, interaction);
// Lazy-load manager to avoid circular requires on startup
const live = require("../../utils/liveLyricsManager");
if (sub === "start") {
const forceNew = interaction.options.getBoolean("newthread") ?? false;
// If a thread is already running and user didn't force, just re-sync and say it's on
if (!forceNew) {
// Re-sync to current time if already active (no-op otherwise)
await live.resume(queue);
await live.seek(queue);
} else {
// Ensure any old thread is removed before starting a new one
await live.stop(queue.id, { deleteThread: true });
}
const song = queue.songs?.[0];
if (!song) {
return interaction.followUp("❌ Nothing is playing.");
}
await live.start(queue, song);
return interaction.followUp(
"🎤 Live lyrics started. Ill post lines in a thread (or here if I cant create one)."
);
} else if (sub === "stop") {
await live.stop(queue.id, { deleteThread: true });
return interaction.followUp(
"🧹 Stopped live lyrics and removed the thread."
);
}
return interaction.followUp("❌ Unknown subcommand.");
} catch (e) {
const msg = e?.message ?? "❌ Failed to run /livelyrics.";
if (interaction.deferred || interaction.replied) {
await interaction.followUp({ content: msg, ephemeral: true });
} else {
await interaction.reply({ content: msg, ephemeral: true });
}
}
},
};

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@ -1,5 +1,30 @@
const { SlashCommandBuilder, EmbedBuilder } = require("discord.js"); const { SlashCommandBuilder, EmbedBuilder } = require("discord.js");
function fmtTime(totalSeconds = 0) {
const s = Math.max(0, Math.floor(totalSeconds));
const h = Math.floor(s / 3600);
const m = Math.floor((s % 3600) / 60);
const sec = s % 60;
return h > 0
? `${h}:${String(m).padStart(2, "0")}:${String(sec).padStart(2, "0")}`
: `${m}:${String(sec).padStart(2, "0")}`;
}
function makeBar(current, duration, size = 20) {
if (!Number.isFinite(duration) || duration <= 0) {
// For live/unknown duration, just show a moving head at start
const head = "🔘";
const rest = "─".repeat(size - 1);
return `${head}${rest}`;
}
const ratio = Math.min(1, Math.max(0, current / duration));
const filled = Math.round(ratio * size);
const head = "🔘";
const left = "─".repeat(Math.max(0, filled - 1));
const right = "─".repeat(Math.max(0, size - filled));
return `${left}${head}${right}`;
}
module.exports = { module.exports = {
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName("nowplaying") .setName("nowplaying")
@ -7,24 +32,55 @@ module.exports = {
category: "Music", category: "Music",
async execute(interaction, client) { async execute(interaction, client) {
try {
const queue = client.distube.getQueue(interaction.guildId); const queue = client.distube.getQueue(interaction.guildId);
if (!queue || !queue.songs?.length) {
if (!queue || !queue.songs.length) {
return interaction.reply("❌ There is no music playing!"); return interaction.reply("❌ There is no music playing!");
} }
const song = queue.songs[0]; const song = queue.songs[0];
const current = Math.floor(queue.currentTime ?? 0); // seconds
const duration = Number.isFinite(song.duration)
? Math.floor(song.duration)
: null;
const positionStr =
duration != null
? `${fmtTime(current)} / ${fmtTime(duration)}`
: `${fmtTime(current)} / LIVE`;
const bar = makeBar(current, duration ?? 0, 20);
const embed = new EmbedBuilder() const embed = new EmbedBuilder()
.setColor("#0099ff") .setColor(0x0099ff)
.setTitle("🎵 Now Playing") .setTitle("🎵 Now Playing")
.setDescription(`**${song.name}**`) .setDescription(
[
`**${song.name || "Unknown title"}**`,
"",
`\`\`\`${bar}\`\`\``,
`**Position:** \`${positionStr}\``,
].join("\n")
)
.addFields( .addFields(
{ name: "Duration", value: song.formattedDuration, inline: true }, {
{ name: "Requested by", value: song.user.toString(), inline: true }, name: "Requested by",
{ name: "URL", value: song.url || "No URL available" } value: song.user?.toString?.() || "Unknown",
inline: true,
},
{ name: "Volume", value: `${queue.volume ?? 100}%`, inline: true },
{ name: "URL", value: song.url || "No URL available", inline: false }
) )
.setThumbnail(song.thumbnail || null); .setThumbnail(song.thumbnail || null);
interaction.reply({ embeds: [embed] }); return interaction.reply({ embeds: [embed] });
} catch (e) {
console.error("nowplaying failed:", e);
const msg = "❌ Failed to show now playing info.";
if (interaction.deferred || interaction.replied) {
return interaction.followUp({ content: msg, ephemeral: true });
}
return interaction.reply({ content: msg, ephemeral: true });
}
}, },
}; };

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@ -1,28 +1,36 @@
const { SlashCommandBuilder } = require("discord.js"); const { SlashCommandBuilder } = require("discord.js");
const { requireVC, requireQueue } = require("../../utils/musicGuards");
module.exports = { module.exports = {
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName("pause") .setName("pause")
.setDescription("Pauses the current song"), .setDescription("Pauses the current song."),
category: "Music", category: "Music",
async execute(interaction, client) { async execute(interaction, client) {
const queue = client.distube.getQueue(interaction.guildId); try {
await interaction.deferReply({ ephemeral: false });
if (!queue) { requireVC(interaction);
return interaction.reply("❌ There is no music playing!"); const queue = requireQueue(client, interaction);
}
if (queue.paused) { if (queue.paused) {
return interaction.reply("⏸️ Music is already paused!"); return interaction.followUp({
content: "⏸️ Music is already paused.",
ephemeral: true,
});
} }
try { queue.pause();
await queue.pause(); return interaction.followUp("⏸️ Paused the current song!");
interaction.reply("⏸️ Paused the current song!"); } catch (e) {
} catch (error) { console.error("pause command failed:", e);
console.error(error); const msg = e?.message || "❌ Failed to pause the music.";
interaction.reply("❌ Failed to pause the music."); // If something above threw (e.g., guards), ensure user gets a response
if (interaction.deferred || interaction.replied) {
return interaction.followUp({ content: msg, ephemeral: true });
}
return interaction.reply({ content: msg, ephemeral: true });
} }
}, },
}; };

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@ -1,33 +1,58 @@
const { SlashCommandBuilder } = require("discord.js"); const { SlashCommandBuilder, PermissionFlagsBits } = require("discord.js");
const { requireVC } = require("../../utils/musicGuards");
module.exports = { module.exports = {
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName("play") .setName("play")
.setDescription("Plays a song from YouTube, Spotify, or SoundCloud.") .setDescription(
"Play a song or playlist (YouTube by default; Spotify supported)."
)
.addStringOption((option) => .addStringOption((option) =>
option option
.setName("query") .setName("query")
.setDescription("Song name or URL") .setDescription("URL or search query")
.setRequired(true) .setRequired(true)
), ),
category: "Music", category: "Music",
async execute(interaction, client) { async execute(interaction, client) {
await interaction.deferReply();
const query = interaction.options.getString("query");
const voiceChannel = interaction.member.voice.channel;
if (!voiceChannel) {
return interaction.followUp("❌ You need to be in a voice channel!");
}
try { try {
await client.distube.play(voiceChannel, query, { await interaction.deferReply();
const vc = requireVC(interaction);
// Early permission check for better UX
const me = interaction.guild.members.me;
const perms = vc.permissionsFor(me);
if (
!perms?.has(PermissionFlagsBits.Connect) ||
!perms?.has(PermissionFlagsBits.Speak)
) {
throw new Error(
"❌ I don't have permission to **Connect**/**Speak** in your voice channel."
);
}
const query = interaction.options.getString("query", true).trim();
if (!query) throw new Error("❌ Give me something to play.");
// Avoid insanely long strings
if (query.length > 2000) throw new Error("❌ Query too long.");
// Play! (YouTube is default via plugin order)
await client.distube.play(vc, query, {
textChannel: interaction.channel, textChannel: interaction.channel,
member: interaction.member, member: interaction.member,
}); });
await interaction.followUp(`🔍 Searching: \`${query}\``);
} catch (error) { await interaction.followUp(`🔍 Searching **${query.slice(0, 128)}**…`);
console.error(error); } catch (e) {
interaction.followUp("❌ Failed to play the song."); const msg = e?.message ?? "❌ Failed to play.";
if (interaction.deferred || interaction.replied) {
await interaction.followUp({ content: msg, ephemeral: true });
} else {
await interaction.reply({ content: msg, ephemeral: true });
}
} }
}, },
}; };

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@ -1,20 +1,269 @@
const { SlashCommandBuilder } = require("discord.js"); const {
SlashCommandBuilder,
ActionRowBuilder,
ButtonBuilder,
ButtonStyle,
EmbedBuilder,
StringSelectMenuBuilder,
ComponentType,
} = require("discord.js");
const { requireQueue } = require("../../utils/musicGuards");
const PAGE_SIZE = 10;
const COLLECTOR_IDLE_MS = 60_000; // stop listening after 60s idle
const REFRESH_INTERVAL_MS = 2000; // live refresh throttle
function fmtHMS(totalSeconds = 0) {
const s = Math.max(0, Math.floor(totalSeconds));
const h = Math.floor(s / 3600);
const m = Math.floor((s % 3600) / 60);
const sec = s % 60;
return h > 0
? `${h}:${String(m).padStart(2, "0")}:${String(sec).padStart(2, "0")}`
: `${m}:${String(sec).padStart(2, "0")}`;
}
function safe(text, max = 128) {
if (!text) return "";
text = String(text);
return text.length > max ? text.slice(0, max - 1) + "…" : text;
}
function sumDurations(songs) {
let total = 0;
for (const s of songs) if (Number.isFinite(s?.duration)) total += s.duration;
return total;
}
function queueFingerprint(q) {
// A tiny hash-ish snapshot: current song id/url + length + volume
const now = q.songs?.[0];
const id = now?.id || now?.url || now?.name || "";
return `${id}|len:${q.songs?.length || 0}|vol:${q.volume || 0}|t:${Math.floor(
q.currentTime || 0
)}`;
}
/** Build a single queue page embed */
function buildEmbed(queue, page, totalPages) {
const now = queue.songs[0];
const upcoming = queue.songs.slice(1);
const start = page * PAGE_SIZE;
const end = Math.min(start + PAGE_SIZE, upcoming.length);
const chunk = upcoming.slice(start, end);
const lines = chunk.map((song, i) => {
const index = start + i + 1;
const dur = Number.isFinite(song.duration) ? fmtHMS(song.duration) : "LIVE";
const requester = song.user?.id || song.member?.id;
return `**${index}.** ${safe(song.name, 90)}\`${dur}\`${
requester ? ` • <@${requester}>` : ""
}`;
});
const totalLen = sumDurations(queue.songs);
const footerParts = [
`Page ${page + 1}/${totalPages}`,
`Volume ${queue.volume ?? 100}%`,
`Total: ${fmtHMS(totalLen)}${queue.songs.length} track${
queue.songs.length === 1 ? "" : "s"
}`,
];
const embed = new EmbedBuilder()
.setColor(0x00a2ff)
.setTitle("🎶 Music Queue")
.setDescription(
[
`**Now Playing**`,
`${safe(now?.name ?? "Nothing", 128)}\`${
Number.isFinite(now?.duration) ? fmtHMS(now.duration) : "LIVE"
}\`${now?.user?.id ? ` • <@${now.user.id}>` : ""}`,
"",
chunk.length ? "**Up Next**" : "*No more songs queued.*",
lines.join("\n") || "",
].join("\n")
)
.setFooter({ text: footerParts.join(" • ") });
if (now?.thumbnail) embed.setThumbnail(now.thumbnail);
return embed;
}
function buildButtons(page, totalPages, disabled = false) {
const first = new ButtonBuilder()
.setCustomId("queue_first")
.setEmoji("⏮️")
.setStyle(ButtonStyle.Secondary)
.setDisabled(disabled || page === 0);
const prev = new ButtonBuilder()
.setCustomId("queue_prev")
.setEmoji("◀️")
.setStyle(ButtonStyle.Secondary)
.setDisabled(disabled || page === 0);
const next = new ButtonBuilder()
.setCustomId("queue_next")
.setEmoji("▶️")
.setStyle(ButtonStyle.Secondary)
.setDisabled(disabled || page >= totalPages - 1);
const last = new ButtonBuilder()
.setCustomId("queue_last")
.setEmoji("⏭️")
.setStyle(ButtonStyle.Secondary)
.setDisabled(disabled || page >= totalPages - 1);
const stop = new ButtonBuilder()
.setCustomId("queue_stop")
.setEmoji("🛑")
.setStyle(ButtonStyle.Danger)
.setDisabled(disabled);
return new ActionRowBuilder().addComponents(first, prev, next, last, stop);
}
function buildJumpMenu(page, totalPages, disabled = false) {
// Up to 25 options allowed by Discord — group pages in chunks
const options = [];
for (let p = 0; p < totalPages && options.length < 25; p++) {
options.push({
label: `Page ${p + 1}`,
value: String(p),
description: `Tracks ${p * PAGE_SIZE + 1}${Math.min(
(p + 1) * PAGE_SIZE,
Math.max(0, totalPages * PAGE_SIZE)
)}`,
default: p === page,
});
}
const menu = new StringSelectMenuBuilder()
.setCustomId("queue_jump")
.setPlaceholder("Jump to page…")
.setDisabled(disabled)
.addOptions(options);
return new ActionRowBuilder().addComponents(menu);
}
module.exports = { module.exports = {
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName("queue") .setName("queue")
.setDescription("Shows the current music queue."), .setDescription("Show the current music queue (live, paginated)."),
category: "Music", category: "Music",
async execute(interaction, client) { async execute(interaction, client) {
const queue = client.distube.getQueue(interaction.guildId); try {
if (!queue || queue.songs.length === 0) { await interaction.deferReply();
return interaction.reply("❌ The queue is empty!");
const queue = requireQueue(client, interaction);
const upcomingCount = Math.max(0, queue.songs.length - 1);
let totalPages = Math.max(1, Math.ceil(upcomingCount / PAGE_SIZE));
let page = 0;
let fingerprint = queueFingerprint(queue);
const embed = buildEmbed(queue, page, totalPages);
const rowButtons = buildButtons(page, totalPages);
const rowJump = buildJumpMenu(page, totalPages);
const message = await interaction.followUp({
embeds: [embed],
components: [rowButtons, rowJump],
});
// Live refresh loop (throttled)
let stopped = false;
const interval = setInterval(async () => {
if (stopped) return;
const q = client.distube.getQueue(interaction.guildId);
if (!q) return; // might have ended
const fp = queueFingerprint(q);
if (fp !== fingerprint) {
fingerprint = fp;
// recompute pagination info if size changed
const upCount = Math.max(0, q.songs.length - 1);
totalPages = Math.max(1, Math.ceil(upCount / PAGE_SIZE));
if (page > totalPages - 1) page = totalPages - 1;
const newEmbed = buildEmbed(q, page, totalPages);
const newButtons = buildButtons(page, totalPages);
const newJump = buildJumpMenu(page, totalPages);
try {
await message.edit({
embeds: [newEmbed],
components: [newButtons, newJump],
});
} catch {}
}
}, REFRESH_INTERVAL_MS);
// Component collector (buttons + select menu)
const collector = message.createMessageComponentCollector({
componentType: ComponentType.MessageComponent,
filter: (i) => i.user.id === interaction.user.id,
idle: COLLECTOR_IDLE_MS,
time: COLLECTOR_IDLE_MS * 3,
});
collector.on("collect", async (i) => {
try {
if (i.customId === "queue_stop") {
collector.stop("stopped");
return i.update({
components: [
buildButtons(page, totalPages, true),
buildJumpMenu(page, totalPages, true),
],
});
}
if (i.customId === "queue_jump" && i.isStringSelectMenu()) {
const choice = Number(i.values?.[0] ?? 0);
page = Math.min(Math.max(0, choice), totalPages - 1);
} else if (i.customId === "queue_first") page = 0;
else if (i.customId === "queue_prev") page = Math.max(0, page - 1);
else if (i.customId === "queue_next")
page = Math.min(totalPages - 1, page + 1);
else if (i.customId === "queue_last") page = totalPages - 1;
const q = client.distube.getQueue(interaction.guildId) ?? queue;
const upCount = Math.max(0, q.songs.length - 1);
totalPages = Math.max(1, Math.ceil(upCount / PAGE_SIZE));
if (page > totalPages - 1) page = totalPages - 1;
const newEmbed = buildEmbed(q, page, totalPages);
const newButtons = buildButtons(page, totalPages);
const newJump = buildJumpMenu(page, totalPages);
await i.update({
embeds: [newEmbed],
components: [newButtons, newJump],
});
} catch (err) {
console.error("queue component update failed:", err);
try {
await i.deferUpdate();
} catch {}
}
});
collector.on("end", async () => {
stopped = true;
clearInterval(interval);
try {
await message.edit({
components: [
buildButtons(page, totalPages, true),
buildJumpMenu(page, totalPages, true),
],
});
} catch {}
});
} catch (e) {
const msg = e?.message ?? "❌ Failed to show queue.";
if (interaction.deferred || interaction.replied) {
await interaction.followUp({ content: msg, ephemeral: true });
} else {
await interaction.reply({ content: msg, ephemeral: true });
}
} }
const tracks = queue.songs.map(
(song, index) =>
`${index + 1}. ${song.name} - \`${song.formattedDuration}\``
);
interaction.reply(`**Current Queue:**\n${tracks.join("\n")}`);
}, },
}; };

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@ -1,28 +1,42 @@
const { SlashCommandBuilder } = require("discord.js"); const { SlashCommandBuilder } = require("discord.js");
const { requireVC, requireQueue } = require("../../utils/musicGuards");
module.exports = { module.exports = {
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName("resume") .setName("resume")
.setDescription("Resumes the paused song"), .setDescription("Resumes the paused song."),
category: "Music", category: "Music",
async execute(interaction, client) { async execute(interaction, client) {
const queue = client.distube.getQueue(interaction.guildId); try {
await interaction.deferReply();
if (!queue) { requireVC(interaction);
return interaction.reply("❌ There is no music playing!"); const queue = requireQueue(client, interaction);
}
if (!queue.paused) { if (!queue.paused) {
return interaction.reply("▶️ Music is not paused!"); return interaction.followUp({
content: "▶️ Music is not paused.",
ephemeral: true,
});
} }
queue.resume();
// If you use live lyrics, resume the scheduler to stay in sync
try { try {
await queue.resume(); const live = require("../../utils/liveLyricsManager");
interaction.reply("▶️ Resumed the music!"); await live.resume(queue);
} catch (error) { } catch {}
console.error(error);
interaction.reply("❌ Failed to resume the music."); return interaction.followUp("▶️ Resumed the music!");
} catch (e) {
console.error("resume command failed:", e);
const msg = e?.message || "❌ Failed to resume the music.";
if (interaction.deferred || interaction.replied) {
return interaction.followUp({ content: msg, ephemeral: true });
}
return interaction.reply({ content: msg, ephemeral: true });
} }
}, },
}; };

98
commands/music/seek.js Normal file
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@ -0,0 +1,98 @@
const { SlashCommandBuilder } = require("discord.js");
const { requireVC, requireQueue } = require("../../utils/musicGuards");
/** Parse "90", "1:30", "01:02:03", "+30", "-10", "+1:00", "-0:30" */
function parseTime(input) {
const t = input.trim();
const sign = t.startsWith("+") ? 1 : t.startsWith("-") ? -1 : 0;
const core = sign ? t.slice(1) : t;
if (/^\d+$/.test(core)) {
const secs = Number(core);
return { seconds: sign ? sign * secs : secs, relative: Boolean(sign) };
}
if (/^\d{1,2}:\d{1,2}(:\d{1,2})?$/.test(core)) {
const parts = core.split(":").map(Number);
let secs = 0;
if (parts.length === 3) {
const [hh, mm, ss] = parts;
secs = hh * 3600 + mm * 60 + ss;
} else {
const [mm, ss] = parts;
secs = mm * 60 + ss;
}
return { seconds: sign ? sign * secs : secs, relative: Boolean(sign) };
}
return null;
}
function fmt(seconds) {
seconds = Math.max(0, Math.floor(seconds));
const h = Math.floor(seconds / 3600);
const m = Math.floor((seconds % 3600) / 60);
const s = seconds % 60;
return h > 0
? `${h}:${String(m).padStart(2, "0")}:${String(s).padStart(2, "0")}`
: `${m}:${String(s).padStart(2, "0")}`;
}
module.exports = {
data: new SlashCommandBuilder()
.setName("seek")
.setDescription("Seek to a timestamp or jump by seconds.")
.addStringOption((opt) =>
opt
.setName("to")
.setDescription("e.g. 90, 1:30, 01:02:03, +30, -10")
.setRequired(true)
),
category: "Music",
async execute(interaction, client) {
try {
await interaction.deferReply();
requireVC(interaction);
const queue = requireQueue(client, interaction);
const song = queue.songs?.[0];
if (!song || !Number.isFinite(song.duration) || song.isLive) {
throw new Error("❌ This stream/track doesnt support seeking.");
}
const input = interaction.options.getString("to", true);
const parsed = parseTime(input);
if (!parsed) {
throw new Error(
"❌ Invalid time. Use `90`, `1:30`, `01:02:03`, `+30`, or `-10`."
);
}
const current = Math.floor(queue.currentTime ?? 0);
const duration = Math.floor(song.duration);
let target = parsed.relative ? current + parsed.seconds : parsed.seconds;
target = Math.max(0, Math.min(duration - 1, Math.floor(target)));
await queue.seek(target);
try {
const live = require("../../utils/liveLyricsManager");
live.seek(queue, target);
} catch {}
await interaction.followUp(
`⏭️ Seeked to **${fmt(target)}** (track length \`${fmt(duration)}\`).`
);
} catch (e) {
const msg = e?.message ?? "❌ Failed to seek.";
if (interaction.deferred || interaction.replied) {
await interaction.followUp({ content: msg, ephemeral: true });
} else {
await interaction.reply({ content: msg, ephemeral: true });
}
}
},
};

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@ -1,24 +1,79 @@
const { SlashCommandBuilder } = require("discord.js"); const { SlashCommandBuilder } = require("discord.js");
const { requireVC, requireQueue } = require("../../utils/musicGuards");
function fisherYates(arr) {
for (let i = arr.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[arr[i], arr[j]] = [arr[j], arr[i]];
}
return arr;
}
module.exports = { module.exports = {
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName("shuffle") .setName("shuffle")
.setDescription("Shuffles the current queue"), .setDescription("Shuffles the up-next songs (keeps the current track).")
.addIntegerOption((o) =>
o
.setName("amount")
.setDescription(
"Only shuffle the first N upcoming songs (default: all)."
)
.setMinValue(2)
),
category: "Music", category: "Music",
async execute(interaction, client) { async execute(interaction, client) {
const queue = client.distube.getQueue(interaction.guildId); try {
await interaction.deferReply();
if (!queue || queue.songs.length <= 2) { requireVC(interaction);
return interaction.reply("❌ Not enough songs in the queue to shuffle!"); const queue = requireQueue(client, interaction);
const total = queue.songs.length;
if (total <= 2) {
// 0 or 1 upcoming track is not worth shuffling
return interaction.followUp({
content: "❌ Not enough songs to shuffle.",
ephemeral: true,
});
} }
try { const upcoming = queue.songs.slice(1); // exclude the currently playing track
await queue.shuffle(); const amountOpt = interaction.options.getInteger("amount");
interaction.reply("🔀 Shuffled the queue!"); const amount = Math.min(
} catch (error) { Math.max(amountOpt ?? upcoming.length, 2),
console.error(error); upcoming.length
interaction.reply("❌ Failed to shuffle the queue."); );
// If user didn't specify an amount, prefer DisTube's built-in shuffle
if (amountOpt == null && typeof queue.shuffle === "function") {
// DisTube's shuffle shuffles upcoming by default (keeps current)
queue.shuffle();
return interaction.followUp(
`🔀 Shuffled **${upcoming.length}** upcoming track(s)!`
);
}
// Manual partial shuffle (first N upcoming)
const head = upcoming.slice(0, amount);
const tail = upcoming.slice(amount);
fisherYates(head);
// Splice back into queue: [ current, ...shuffledHead, ...tail ]
queue.songs.splice(1, amount, ...head);
// tail is already in place so no need to modify if amount === upcoming.length
return interaction.followUp(
`🔀 Shuffled the next **${amount}** track(s).`
);
} catch (e) {
console.error("shuffle command failed:", e);
const msg = e?.message || "❌ Failed to shuffle the queue.";
if (interaction.deferred || interaction.replied) {
return interaction.followUp({ content: msg, ephemeral: true });
}
return interaction.reply({ content: msg, ephemeral: true });
} }
}, },
}; };

View file

@ -1,19 +1,140 @@
const { SlashCommandBuilder } = require("discord.js"); const { SlashCommandBuilder } = require("discord.js");
const { requireVC, requireQueue } = require("../../utils/musicGuards");
module.exports = { module.exports = {
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName("skip") .setName("skip")
.setDescription("Skips the current song."), .setDescription(
"Skips the current song (or jump to a specific upcoming track)."
)
.addIntegerOption((o) =>
o
.setName("to")
.setDescription(
"Queue index to jump to (as shown in /queue). 1 = next song."
)
.setMinValue(1)
),
category: "Music", category: "Music",
async execute(interaction, client) { async execute(interaction, client) {
const queue = client.distube.getQueue(interaction.guildId);
if (!queue) return interaction.reply("❌ No songs in queue!");
try { try {
await queue.skip(); await interaction.deferReply();
interaction.reply("⏭️ Skipped the current song!");
} catch (error) { requireVC(interaction);
interaction.reply("❌ Failed to skip."); const queue = requireQueue(client, interaction);
const toIndex = interaction.options.getInteger("to"); // 1-based (1 = next)
const total = queue.songs.length;
const upcomingCount = Math.max(0, total - 1);
if (upcomingCount === 0 && !queue.autoplay) {
// Nothing to skip to, and autoplay is off -> stop and leave
try {
queue.stop();
} catch {}
client.distube.voices.leave(interaction.guildId);
try {
const live = require("../../utils/liveLyricsManager");
await live.stop(interaction.guildId, { deleteThread: true });
} catch {}
return interaction.followUp(
"🏁 No more songs — stopped and left the voice channel."
);
}
// If user specified a target index (jump)
if (toIndex != null) {
if (toIndex > upcomingCount) {
// Jumping past the end
// Clear all upcoming; then behave like “no more songs”
queue.songs.splice(1); // remove all upcoming
if (!queue.autoplay) {
try {
queue.stop();
} catch {}
client.distube.voices.leave(interaction.guildId);
try {
const live = require("../../utils/liveLyricsManager");
await live.stop(interaction.guildId, { deleteThread: true });
} catch {}
return interaction.followUp(
`⏭️ Skipped past the end (${toIndex}). Queue empty — stopped and left.`
);
}
// Autoplay on: try to skip and let autoplay find a related track
try {
queue.skip(); // will trigger autoplay resolution
} catch {}
try {
const live = require("../../utils/liveLyricsManager");
await live.stop(interaction.guildId, { deleteThread: true });
} catch {}
return interaction.followUp(
`⏭️ Skipped past the end (${toIndex}). Autoplay will pick something.`
);
}
// Remove the tracks between current and target (keep current at index 0)
// Example: toIndex=1 -> remove none, well just skip once below.
if (toIndex > 1) {
// delete from position 1..(toIndex-1)
queue.songs.splice(1, toIndex - 1);
}
// Now the desired target is at index 1, skip once to play it
try {
queue.skip();
} catch (e) {
// If skip throws but autoplay is on, let autoplay do its thing
if (!queue.autoplay) throw e;
}
// Stop any active live-lyrics thread for the current song
try {
const live = require("../../utils/liveLyricsManager");
await live.stop(interaction.guildId, { deleteThread: true });
} catch {}
return interaction.followUp(
`⏭️ Jumped to track **#${toIndex}** in the queue.`
);
}
// Simple “skip next”
try {
queue.skip();
} catch (e) {
// If theres no next but autoplay is on, allow autoplay
if (!queue.autoplay) {
// Fallback: nothing to skip to
try {
queue.stop();
} catch {}
client.distube.voices.leave(interaction.guildId);
try {
const live = require("../../utils/liveLyricsManager");
await live.stop(interaction.guildId, { deleteThread: true });
} catch {}
return interaction.followUp(
"🏁 No more songs — stopped and left the voice channel."
);
}
}
try {
const live = require("../../utils/liveLyricsManager");
await live.stop(interaction.guildId, { deleteThread: true });
} catch {}
return interaction.followUp("⏭️ Skipped the current song!");
} catch (e) {
console.error("skip command failed:", e);
const msg = e?.message || "❌ Failed to skip.";
if (interaction.deferred || interaction.replied) {
return interaction.followUp({ content: msg, ephemeral: true });
}
return interaction.reply({ content: msg, ephemeral: true });
} }
}, },
}; };

View file

@ -1,19 +1,51 @@
const { SlashCommandBuilder } = require("discord.js"); const { SlashCommandBuilder } = require("discord.js");
const { requireVC } = require("../../utils/musicGuards");
module.exports = { module.exports = {
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName("stop") .setName("stop")
.setDescription("Stops the music and clears the queue."), .setDescription(
"Stops playback, clears the queue, and leaves the voice channel."
),
category: "Music", category: "Music",
async execute(interaction, client) { async execute(interaction, client) {
const queue = client.distube.getQueue(interaction.guildId);
if (!queue) return interaction.reply("❌ No music is playing!");
try { try {
await client.distube.stop(interaction.guildId); await interaction.deferReply();
interaction.reply("🛑 Stopped the player and cleared the queue!");
} catch (error) { const vc = requireVC(interaction);
interaction.reply("❌ Failed to stop."); const queue = client.distube.getQueue(interaction.guildId);
if (!queue) {
return interaction.followUp({
content: " Nothing is playing.",
ephemeral: true,
});
}
// Clear the queue and stop playback
// In DisTube v5, `queue.stop()` stops playback and clears upcoming songs.
queue.stop();
// Leave the voice channel via manager (recommended)
client.distube.voices.leave(interaction.guildId);
// If you use live lyrics, clean up the thread
try {
const live = require("../../utils/liveLyricsManager");
await live.stop(interaction.guildId, { deleteThread: true });
} catch {}
return interaction.followUp(
"⏹️ Stopped playback, cleared the queue, and left the voice channel."
);
} catch (e) {
console.error("stop command failed:", e);
const msg = e?.message || "❌ Failed to stop playback.";
if (interaction.deferred || interaction.replied) {
return interaction.followUp({ content: msg, ephemeral: true });
}
return interaction.reply({ content: msg, ephemeral: true });
} }
}, },
}; };

View file

@ -1,33 +1,131 @@
const { SlashCommandBuilder } = require("discord.js"); const { SlashCommandBuilder } = require("discord.js");
const { requireVC, requireQueue } = require("../../utils/musicGuards");
function clamp(n, min, max) {
return Math.max(min, Math.min(max, n));
}
module.exports = { module.exports = {
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName("volume") .setName("volume")
.setDescription("Adjust the playback volume (1-100)") .setDescription("Manage playback volume (0200).")
.addIntegerOption((option) => .addSubcommand((sc) =>
option sc.setName("show").setDescription("Show the current volume.")
)
.addSubcommand((sc) =>
sc
.setName("set")
.setDescription("Set the volume to a specific level (0200).")
.addIntegerOption((o) =>
o
.setName("level") .setName("level")
.setDescription("Volume level (1-100)") .setDescription("Volume percent (0200)")
.setRequired(true) .setRequired(true)
.setMinValue(0)
.setMaxValue(200)
)
)
.addSubcommand((sc) =>
sc
.setName("up")
.setDescription("Turn the volume up by N (default 10).")
.addIntegerOption((o) =>
o
.setName("by")
.setDescription("Percent to increase (1100)")
.setMinValue(1) .setMinValue(1)
.setMaxValue(100) .setMaxValue(100)
)
)
.addSubcommand((sc) =>
sc
.setName("down")
.setDescription("Turn the volume down by N (default 10).")
.addIntegerOption((o) =>
o
.setName("by")
.setDescription("Percent to decrease (1100)")
.setMinValue(1)
.setMaxValue(100)
)
)
.addSubcommand((sc) =>
sc.setName("mute").setDescription("Set volume to 0%.")
)
.addSubcommand((sc) =>
sc
.setName("unmute")
.setDescription("Restore volume to 100% (or specify level).")
.addIntegerOption((o) =>
o
.setName("level")
.setDescription("Volume percent (1200)")
.setMinValue(1)
.setMaxValue(200)
)
), ),
category: "Music", category: "Music",
async execute(interaction, client) { async execute(interaction, client) {
const volume = interaction.options.getInteger("level"); try {
const queue = client.distube.getQueue(interaction.guildId); await interaction.deferReply();
if (!queue) { requireVC(interaction);
return interaction.reply("❌ There is no music playing!"); const queue = requireQueue(client, interaction);
const sub = interaction.options.getSubcommand();
const current = clamp(Number(queue.volume ?? 100), 0, 200);
// Helper to apply and confirm
const apply = (val) => {
const v = clamp(Math.round(val), 0, 200);
queue.setVolume(v);
const advisory = v > 100 ? " *(warning: may distort >100%)*" : "";
return interaction.followUp(`🔊 Volume set to **${v}%**${advisory}`);
};
if (sub === "show") {
const advisory = current > 100 ? " *(>100% may distort)*" : "";
return interaction.followUp(
`🔊 Current volume: **${current}%**${advisory}`
);
} }
try { if (sub === "set") {
await queue.setVolume(volume); const level = interaction.options.getInteger("level", true);
interaction.reply(`🔊 Volume set to ${volume}%!`); return apply(level);
} catch (error) { }
console.error(error);
interaction.reply("❌ Failed to adjust volume."); if (sub === "up") {
const step = interaction.options.getInteger("by") ?? 10;
return apply(current + step);
}
if (sub === "down") {
const step = interaction.options.getInteger("by") ?? 10;
return apply(current - step);
}
if (sub === "mute") {
return apply(0);
}
if (sub === "unmute") {
const level = interaction.options.getInteger("level") ?? 100;
return apply(level);
}
return interaction.followUp({
content: "❌ Unknown subcommand.",
ephemeral: true,
});
} catch (e) {
console.error("volume command failed:", e);
const msg = e?.message || "❌ Failed to adjust volume.";
if (interaction.deferred || interaction.replied) {
return interaction.followUp({ content: msg, ephemeral: true });
}
return interaction.reply({ content: msg, ephemeral: true });
} }
}, },
}; };

View file

@ -1,4 +1,6 @@
const { EmbedBuilder } = require("discord.js"); const { EmbedBuilder } = require("discord.js");
const { ensure: ensureMusicSettings } = require("../utils/musicSettings");
const live = require("../utils/liveLyricsManager"); // we still use this to sync/cleanup
module.exports = (distube, botName) => { module.exports = (distube, botName) => {
const footerConfig = { const footerConfig = {
@ -13,23 +15,44 @@ module.exports = (distube, botName) => {
.setDescription(description) .setDescription(description)
.setFooter(footerConfig); .setFooter(footerConfig);
if (thumbnail) { if (thumbnail) embed.setThumbnail(thumbnail);
embed.setThumbnail(thumbnail);
}
return embed; return embed;
}; };
distube distube
.on("playSong", (queue, song) => { .on("initQueue", async (queue) => {
try {
const settings = await ensureMusicSettings(queue.id);
queue.volume = Math.max(
0,
Math.min(200, settings.defaultVolume ?? 100)
);
queue.autoplay = !!settings.autoplay;
const maxQ = settings.maxQueue ?? 1000;
if (Array.isArray(queue.songs) && queue.songs.length > maxQ) {
queue.songs.length = maxQ;
}
} catch (e) {
console.error("initQueue settings apply failed:", e);
queue.volume = 100;
queue.autoplay = false;
}
})
.on("playSong", async (queue, song) => {
// ❗️ NO auto-start of live lyrics here anymore
const embed = createEmbed( const embed = createEmbed(
0x0099ff, 0x0099ff,
"🎶 Now Playing", "🎶 Now Playing",
`**${song.name}** - \`${song.formattedDuration}\``, `**${song.name}** - \`${song.formattedDuration}\``,
song.thumbnail song.thumbnail
); );
queue.textChannel.send({ embeds: [embed] }); queue.textChannel?.send({ embeds: [embed] });
// If /livelyrics was already started manually, keep it aligned after a track change:
live.seek(queue).catch(() => {});
}) })
.on("addSong", (queue, song) => { .on("addSong", (queue, song) => {
const embed = createEmbed( const embed = createEmbed(
0x00ff00, 0x00ff00,
@ -37,83 +60,138 @@ module.exports = (distube, botName) => {
`**${song.name}** - \`${song.formattedDuration}\``, `**${song.name}** - \`${song.formattedDuration}\``,
song.thumbnail song.thumbnail
); );
queue.textChannel.send({ embeds: [embed] }); queue.textChannel?.send({ embeds: [embed] });
}) })
.on("error", (channel, error) => {
// Check if the 'error' is actually an Error object
if (error instanceof Error) {
console.error("DisTube error:", error);
if (channel && channel.send) {
channel.send("❌ An error occurred: " + error.message.slice(0, 1000));
}
} else {
// Handle cases where 'error' might be something else (like a Queue object)
console.error("Unexpected error parameter received:", typeof error);
console.error("Error content:", error);
if (channel && channel.send) { .on("addList", (queue, playlist) => {
channel.send("❌ An unexpected playback error occurred.");
}
}
})
.on("finish", (queue) => {
if (queue.textChannel) {
const embed = createEmbed( const embed = createEmbed(
0x0099ff, 0x00ccff,
"🎵 Queue Finished", "📚 Playlist Added",
"The music queue has ended." `**${playlist.name}** with **${playlist.songs.length}** tracks has been queued.`
); );
queue.textChannel.send({ embeds: [embed] }); queue.textChannel?.send({ embeds: [embed] });
}
}) })
.on("pause", (queue) => { .on("pause", (queue) => {
if (queue.textChannel) {
const embed = createEmbed( const embed = createEmbed(
0xffff00, 0xffff00,
"⏸️ Music Paused", "⏸️ Music Paused",
"Playback has been paused." "Playback has been paused."
); );
queue.textChannel.send({ embeds: [embed] }); queue.textChannel?.send({ embeds: [embed] });
} // If live lyrics are running, pause scheduling (no-op otherwise)
live.pause(queue.id).catch(() => {});
}) })
.on("resume", (queue) => { .on("resume", (queue) => {
if (queue.textChannel) {
const embed = createEmbed( const embed = createEmbed(
0x00ff00, 0x00ff00,
"▶️ Music Resumed", "▶️ Music Resumed",
"Playback has been resumed." "Playback has been resumed."
); );
queue.textChannel.send({ embeds: [embed] }); queue.textChannel?.send({ embeds: [embed] });
} // If live lyrics are running, resume scheduling (no-op otherwise)
live.resume(queue).catch(() => {});
}) })
.on("seek", (queue, time) => {
// Keep live thread synced if its running (no-op otherwise)
live.seek(queue, time).catch(() => {});
})
.on("volumeChange", (queue, volume) => { .on("volumeChange", (queue, volume) => {
if (queue.textChannel) {
const embed = createEmbed( const embed = createEmbed(
0x0099ff, 0x0099ff,
"🔊 Volume Changed", "🔊 Volume Changed",
`Volume set to ${volume}%` `Volume set to ${volume}%`
); );
queue.textChannel.send({ embeds: [embed] }); queue.textChannel?.send({ embeds: [embed] });
}
}) })
.on("finishSong", (queue, song) => {
// If a manual /livelyrics is active, stop the current thread for this song.
// If the next song plays and the user wants lyrics again, they can run /livelyrics start.
live.stop(queue.id, { deleteThread: true }).catch(() => {});
// If nothing left and autoplay is off, leave now.
setImmediate(() => {
try {
const remaining = Array.isArray(queue.songs) ? queue.songs.length : 0;
if (remaining === 0 && !queue.autoplay) {
queue.distube.voices.leave(queue.id);
queue.textChannel?.send({
embeds: [
createEmbed(
0x0099ff,
"🏁 No More Songs",
`Finished **${
song?.name ?? "track"
}** nothing left, disconnecting.`
),
],
});
}
} catch (e) {
console.error("finishSong immediate-leave failed:", e);
}
});
})
.on("noRelated", (queue) => { .on("noRelated", (queue) => {
if (queue.textChannel) {
const embed = createEmbed( const embed = createEmbed(
0xff0000, 0xff0000,
"❌ No Related Videos", "❌ No Related Videos",
"Could not find related video for autoplay!" "Could not find related video for autoplay!"
); );
queue.textChannel.send({ embeds: [embed] }); queue.textChannel?.send({ embeds: [embed] });
})
.on("finish", (queue) => {
try {
queue.distube.voices.leave(queue.id);
const embed = createEmbed(
0x0099ff,
"🏁 Queue Finished",
"Queue ended — disconnecting now."
);
queue.textChannel?.send({ embeds: [embed] });
} catch (e) {
console.error("Immediate leave on finish failed:", e);
} finally {
// Always cleanup any live thread if one was running
live.stop(queue.id, { deleteThread: true }).catch(() => {});
} }
}) })
.on("empty", (queue) => { .on("empty", (queue) => {
if (queue.textChannel) { try {
const embed = createEmbed( queue.distube.voices.leave(queue.id);
queue.textChannel?.send({
embeds: [
createEmbed(
0xff0000, 0xff0000,
"🔇 Voice Channel Empty", "🔇 Left Voice Channel",
"Voice channel is empty! Leaving the channel." "Channel became empty — disconnecting now."
); ),
queue.textChannel.send({ embeds: [embed] }); ],
});
} catch (e) {
console.error("Immediate leave on empty failed:", e);
} finally {
live.stop(queue.id, { deleteThread: true }).catch(() => {});
} }
})
.on("disconnect", (queue) => {
// Always cleanup on manual disconnect too
live.stop(queue.id, { deleteThread: true }).catch(() => {});
})
.on("error", (error, queue) => {
console.error("DisTube error:", error);
queue?.textChannel?.send(
"❌ Playback error: " + (error?.message || String(error)).slice(0, 500)
);
if (queue?.id)
live.stop(queue.id, { deleteThread: true }).catch(() => {});
}); });
}; };

View file

@ -7,8 +7,9 @@ const {
Routes, Routes,
PresenceUpdateStatus, PresenceUpdateStatus,
} = require("discord.js"); } = require("discord.js");
const { DisTube } = require("distube"); const { DisTube, isVoiceChannelEmpty } = require("distube");
const { SpotifyPlugin } = require("@distube/spotify"); const { SpotifyPlugin } = require("@distube/spotify");
const { YouTubePlugin } = require("@distube/youtube");
const { SoundCloudPlugin } = require("@distube/soundcloud"); const { SoundCloudPlugin } = require("@distube/soundcloud");
const mongoose = require("mongoose"); const mongoose = require("mongoose");
const fs = require("fs"); const fs = require("fs");
@ -17,6 +18,7 @@ const ServerSettings = require("./models/ServerSettings");
const seedShopItems = require("./utils/seedShopItems"); const seedShopItems = require("./utils/seedShopItems");
const seedSpyfallLocations = require("./utils/seedSpyfallLocations"); const seedSpyfallLocations = require("./utils/seedSpyfallLocations");
const setupDisTubeEvents = require("./events/distubeEvents"); const setupDisTubeEvents = require("./events/distubeEvents");
const ffmpeg = require("ffmpeg-static");
// Console colors // Console colors
const colors = { const colors = {
@ -84,8 +86,17 @@ client.commands = new Collection();
// Initialize DisTube // Initialize DisTube
client.distube = new DisTube(client, { client.distube = new DisTube(client, {
plugins: [
new YouTubePlugin(), // YouTube takes priority
new SpotifyPlugin(), // resolves Spotify → YouTube
new SoundCloudPlugin(), // resolves SoundCloud → YouTube
],
emitNewSongOnly: true, emitNewSongOnly: true,
plugins: [new SpotifyPlugin(), new SoundCloudPlugin()], emitAddSongWhenCreatingQueue: false, // scale for big playlists
emitAddListWhenCreatingQueue: true,
savePreviousSongs: false, // lower memory over long sessions
joinNewVoiceChannel: true, // smoother UX if user moves VC
ffmpeg: { path: ffmpeg },
}); });
// Function to recursively read commands from subdirectories // Function to recursively read commands from subdirectories
@ -202,6 +213,35 @@ client.on("guildCreate", async (guild) => {
} }
}); });
client.on("voiceStateUpdate", async (oldState, newState) => {
try {
// ignore bot state changes (including the music bot itself)
if (oldState.member?.user?.bot || newState.member?.user?.bot) return;
const guildId = oldState.guild?.id || newState.guild?.id;
if (!guildId) return;
const queue = client.distube.getQueue(guildId);
if (!queue) return;
const vc = queue.voice?.channel ?? queue.voiceChannel;
if (!vc) return;
// Only react to humans leaving/moving out of our VC
const userLeftOurVC =
oldState.channelId === vc.id && newState.channelId !== vc.id;
if (!userLeftOurVC) return;
// Check emptiness based on the channel they just left
if (isVoiceChannelEmpty(oldState)) {
client.distube.voices.leave(guildId);
queue.textChannel?.send("🔇 Channel is empty — leaving.");
}
} catch (e) {
console.error("voiceStateUpdate immediate-leave error:", e);
}
});
// MongoDB connection // MongoDB connection
console.log( console.log(
`${colors.yellow}${colors.bright}🔗 Connecting to MongoDB...${colors.reset}` `${colors.yellow}${colors.bright}🔗 Connecting to MongoDB...${colors.reset}`

16
models/MusicSettings.js Normal file
View file

@ -0,0 +1,16 @@
const { Schema, model } = require("mongoose");
const MusicSettingsSchema = new Schema(
{
guildId: { type: String, unique: true, index: true, required: true },
defaultVolume: { type: Number, default: 100, min: 0, max: 200 },
autoplay: { type: Boolean, default: false },
allowedTextChannelIds: { type: [String], default: [] }, // empty => all allowed
djRoleIds: { type: [String], default: [] },
maxQueue: { type: Number, default: 1000, min: 1, max: 5000 },
maxPlaylistImport: { type: Number, default: 500, min: 1, max: 2000 },
},
{ timestamps: true }
);
module.exports = model("MusicSettings", MusicSettingsSchema);

View file

@ -15,12 +15,14 @@
"@discordjs/voice": "^0.19.0", "@discordjs/voice": "^0.19.0",
"@distube/soundcloud": "^2.0.4", "@distube/soundcloud": "^2.0.4",
"@distube/spotify": "^2.0.2", "@distube/spotify": "^2.0.2",
"@distube/youtube": "^1.0.4",
"@snazzah/davey": "^0.1.6", "@snazzah/davey": "^0.1.6",
"axios": "^1.7.7", "axios": "^1.7.7",
"discord.js": "^14.15.3", "discord.js": "^14.15.3",
"distube": "^5.0.7", "distube": "^5.0.7",
"dotenv": "^16.4.5", "dotenv": "^16.4.5",
"express": "^4.19.2", "express": "^4.19.2",
"ffmpeg-static": "^5.2.0",
"genius-lyrics": "^4.4.7", "genius-lyrics": "^4.4.7",
"html-entities": "^2.5.2", "html-entities": "^2.5.2",
"moment": "^2.30.1", "moment": "^2.30.1",

138
utils/liveLyricsManager.js Normal file
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@ -0,0 +1,138 @@
const { getSyncedLyrics } = require("./lyricsProvider");
const states = new Map(); // guildId -> { thread, parent, timers, startedAtMs, pausedAtMs, songId, lastSentAtMs, lyrics }
function clearTimers(state) {
if (!state?.timers) return;
for (const t of state.timers) clearTimeout(t);
state.timers = new Set();
}
/** coerce number seconds */
function sec(x) {
return Math.max(0, Math.floor(Number(x || 0)));
}
/** schedule lyric lines starting from startTimeSec */
function scheduleLines(state, queue, lyrics, startTimeSec) {
clearTimers(state);
state.timers = new Set();
state.startedAtMs = Date.now() - startTimeSec * 1000;
const parentToSend = state.thread || state.parent;
const MIN_GAP_MS = 400; // rate-limit safety
for (const line of lyrics) {
if (!line || typeof line.t !== "number") continue;
const delayMs = Math.max(0, Math.round((line.t - startTimeSec) * 1000));
const timer = setTimeout(async () => {
try {
const now = Date.now();
if (state.lastSentAtMs && now - state.lastSentAtMs < MIN_GAP_MS) {
await new Promise((r) =>
setTimeout(r, MIN_GAP_MS - (now - state.lastSentAtMs))
);
}
state.lastSentAtMs = Date.now();
await parentToSend.send(line.text || "");
} catch (e) {
console.error("live lyrics send failed:", e?.message || e);
}
}, delayMs);
state.timers.add(timer);
}
}
async function createThreadOrFallback(queue, song) {
const parent = queue.textChannel;
let thread = null;
if (parent?.threads?.create) {
try {
thread = await parent.threads.create({
name: `${(song?.name || "Now Playing").slice(0, 80)} • Live`,
autoArchiveDuration: 60,
reason: "Live lyrics",
});
} catch (e) {
console.warn("Thread create failed, falling back to parent:", e?.message);
}
}
return { thread, parent };
}
async function start(queue, song) {
try {
const guildId = queue.id;
await stop(guildId, { deleteThread: true });
const lyrics = await getSyncedLyrics(song);
if (!lyrics || lyrics.length === 0) {
queue.textChannel?.send("🎤 No synced lyrics available for this track.");
return;
}
const { thread, parent } = await createThreadOrFallback(queue, song);
const state = {
thread,
parent,
timers: new Set(),
startedAtMs: Date.now(),
pausedAtMs: null,
songId: song?.id || song?.url || song?.name,
lastSentAtMs: 0,
lyrics,
};
states.set(guildId, state);
const header = `**Live lyrics for:** ${song?.name || "Unknown title"}`;
if (thread) await thread.send(header);
else await parent.send(`${header} *(thread unavailable, posting here)*`);
const current = sec(queue.currentTime);
scheduleLines(state, queue, lyrics, current);
} catch (e) {
console.error("liveLyrics.start failed:", e?.message || e);
}
}
async function pause(guildId) {
const state = states.get(guildId);
if (!state || state.pausedAtMs) return;
state.pausedAtMs = Date.now();
clearTimers(state);
}
async function resume(queue) {
const state = states.get(queue.id);
if (!state || !state.pausedAtMs) return;
state.pausedAtMs = null;
const current = sec(queue.currentTime);
scheduleLines(state, queue, state.lyrics, current);
}
async function seek(queue, timeSecOptional) {
const state = states.get(queue.id);
if (!state) return;
const current = sec(timeSecOptional ?? queue.currentTime ?? 0);
scheduleLines(state, queue, state.lyrics, current);
}
async function stop(guildId, { deleteThread = false } = {}) {
const state = states.get(guildId);
if (!state) return;
clearTimers(state);
try {
if (deleteThread && state.thread?.delete) {
await state.thread.delete("Song ended — removing live lyrics thread.");
}
} catch (e) {
console.warn("liveLyrics thread delete failed:", e?.message || e);
}
states.delete(guildId);
}
module.exports = { start, pause, resume, seek, stop };

140
utils/lyricsProvider.js Normal file
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@ -0,0 +1,140 @@
// Tiny provider that tries LRCLIB first (synced LRC), then falls back to unsynced lines.
// Docs: https://lrclib.net (no API key required)
//
// Returned format: [{ t: Number(seconds), text: String }, ...] sorted by t
function parseLRC(lrcText) {
// Supports tags like [ti:], [ar:], [length:], and timestamp lines [mm:ss.xx]
const lines = lrcText.split(/\r?\n/);
const out = [];
const timeRe = /\[(\d{1,2}):(\d{1,2})(?:\.(\d{1,3}))?]/g;
for (const line of lines) {
let m;
let lastIndex = 0;
// extract all timestamps from this line
const stamps = [];
while ((m = timeRe.exec(line)) !== null) {
const mm = Number(m[1]);
const ss = Number(m[2]);
const ms = Number(m[3] || 0);
const t = mm * 60 + ss + ms / 1000;
stamps.push({ t, idx: m.index });
lastIndex = timeRe.lastIndex;
}
if (!stamps.length) continue;
// text is after last timestamp tag
const text = line.slice(lastIndex).trim();
if (!text) continue;
for (const s of stamps) out.push({ t: s.t, text });
}
// remove duplicates, sort
out.sort((a, b) => a.t - b.t);
const dedup = [];
let prev = "";
for (const l of out) {
const key = `${l.t.toFixed(2)}|${l.text}`;
if (key !== prev) dedup.push(l);
prev = key;
}
return dedup;
}
function splitUnsyncedLyrics(text) {
// Fallback for plain lyrics (no timestamps): just emit a line every ~2s
const lines = text
.split(/\r?\n/)
.map((l) => l.trim())
.filter(Boolean)
.slice(0, 500); // keep it sane
const out = [];
let t = 0;
for (const l of lines) {
out.push({ t, text: l });
t += 2;
}
return out;
}
function pickArtistAndTitle(song) {
// Try to infer artist/title for better matches
const name = song?.name || "";
const byUploader = song?.uploader?.name || "";
let title = name;
let artist = "";
// If the title looks like "Artist - Title"
if (name.includes(" - ")) {
const [a, b] = name.split(" - ");
if (a && b) {
artist = a.trim();
title = b.trim();
}
}
if (!artist) {
artist = byUploader || song?.author || "";
}
return { artist, title };
}
async function fetchLRCLIBLyrics(song) {
const { artist, title } = pickArtistAndTitle(song);
// Build a simple query, we also try with raw name as a fallback
const candidates = [];
if (title) {
candidates.push({ track_name: title, artist_name: artist || "" });
}
if (song?.name) {
candidates.push({ track_name: song.name, artist_name: artist || "" });
}
for (const c of candidates) {
try {
const url = new URL("https://lrclib.net/api/get");
if (c.track_name) url.searchParams.set("track_name", c.track_name);
if (c.artist_name) url.searchParams.set("artist_name", c.artist_name);
// lrclib also accepts album_name + duration if you have them
const res = await fetch(url.toString(), {
headers: {
"user-agent": "CircuitrixBot/1.0 (+https://github.com/aydenjahola)",
},
});
if (!res.ok) continue;
const data = await res.json();
// Prefer synced lyrics
if (data?.syncedLyrics) {
const parsed = parseLRC(data.syncedLyrics);
if (parsed.length) return parsed;
}
// Fallback to unsynced lyrics
if (data?.plainLyrics) {
const parsed = splitUnsyncedLyrics(data.plainLyrics);
if (parsed.length) return parsed;
}
} catch (e) {
// Keep trying next candidate
// console.warn("LRCLIB fetch failed:", e?.message);
}
}
return null;
}
/**
* Return an array of { t, text } (seconds) for synced display, or null if none.
* This is the only function the rest of the bot uses.
*/
async function getSyncedLyrics(song) {
// LRCLIB (synced LRC, free)
const lrclib = await fetchLRCLIBLyrics(song);
if (lrclib && lrclib.length) return lrclib;
return null;
}
module.exports = { getSyncedLyrics, parseLRC, splitUnsyncedLyrics };

16
utils/musicGuards.js Normal file
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@ -0,0 +1,16 @@
exports.requireVC = (interaction) => {
const userVC = interaction.member?.voice?.channel;
if (!userVC) throw new Error("❌ You need to be in a voice channel!");
const meVC = interaction.guild?.members?.me?.voice?.channel;
if (meVC && meVC.id !== userVC.id) {
throw new Error("❌ You must be in the same voice channel as me.");
}
return userVC;
};
exports.requireQueue = (client, interaction) => {
const q = client.distube.getQueue(interaction.guildId);
if (!q || !q.songs?.length) throw new Error("❌ Nothing is playing.");
return q;
};

34
utils/musicSettings.js Normal file
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@ -0,0 +1,34 @@
const MusicSettings = require("../models/MusicSettings");
/** in-memory cache to cut Mongo roundtrips */
const cache = new Map(); // guildId -> settings doc (lean POJO)
async function ensure(guildId) {
if (!guildId) throw new Error("Missing guildId");
if (cache.has(guildId)) return cache.get(guildId);
let doc = await MusicSettings.findOne({ guildId }).lean();
if (!doc) {
doc = await MusicSettings.create({ guildId });
doc = doc.toObject();
}
cache.set(guildId, doc);
return doc;
}
async function set(guildId, patch) {
const updated = await MusicSettings.findOneAndUpdate(
{ guildId },
{ $set: patch },
{ upsert: true, new: true }
).lean();
cache.set(guildId, updated);
return updated;
}
function clear(guildId) {
if (guildId) cache.delete(guildId);
else cache.clear();
}
module.exports = { ensure, set, clear };