val stats: make weapn, maps and roles optional

This commit is contained in:
Ayden Jahola 2024-10-06 00:25:11 +01:00
parent c9a411779f
commit 455ae98287
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GPG key ID: 71DD90AE4AE92742

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@ -22,10 +22,31 @@ module.exports = {
{ name: "All Acts Stats", value: "all" } { name: "All Acts Stats", value: "all" }
) )
.setRequired(true) .setRequired(true)
)
.addBooleanOption((option) =>
option
.setName("include_weapons")
.setDescription("Include top weapons stats?")
.setRequired(false)
)
.addBooleanOption((option) =>
option
.setName("include_maps")
.setDescription("Include top maps stats?")
.setRequired(false)
)
.addBooleanOption((option) =>
option
.setName("include_roles")
.setDescription("Include roles stats?")
.setRequired(false)
), ),
async execute(interaction) { async execute(interaction) {
const username = interaction.options.getString("username"); const username = interaction.options.getString("username");
const statsType = interaction.options.getString("stats_type"); const statsType = interaction.options.getString("stats_type");
const includeWeapons = interaction.options.getBoolean("include_weapons");
const includeMaps = interaction.options.getBoolean("include_maps");
const includeRoles = interaction.options.getBoolean("include_roles");
// Convert the username by replacing "#" with "%23" // Convert the username by replacing "#" with "%23"
const formattedUsername = username.replace("#", "%23"); const formattedUsername = username.replace("#", "%23");
@ -55,37 +76,37 @@ module.exports = {
.addFields( .addFields(
{ {
name: "🏆 Current Rank", name: "🏆 Current Rank",
value: data.current_rank || "N/A", value: data.current_rank,
}, },
{ {
name: "🔝 Peak Rank", name: "🔝 Peak Rank",
value: `${data.peak_rank || "N/A"}`, value: `${data.peak_rank} (${data.peak_rank_episode})`,
}, },
{ {
name: "⏳ Hours Played", name: "⏳ Hours Played",
value: `${data.playtime_hours || 0}h`, value: `${data.playtime_hours}h`,
}, },
{ {
name: "🎮 Matches Played", name: "🎮 Matches Played",
value: `${data.matches_played || 0}`, value: `${data.matches_played}`,
}, },
{ name: "🏅 Wins", value: `${data.wins || 0}` }, { name: "🏅 Wins", value: `${data.wins}` },
{ {
name: "📊 Win Percentage", name: "📊 Win Percentage",
value: `${data.win_percentage || 0}%`, value: `${data.win_percentage}%`,
}, },
{ name: "⚔️ Kills", value: `${data.kills || 0}` }, { name: "⚔️ Kills", value: `${data.kills}` },
{ {
name: "📈 K/D Ratio", name: "📈 K/D Ratio",
value: `${data.kd_ratio || 0}`, value: `${data.kd_ratio}`,
}, },
{ {
name: "📊 ACS", name: "📊 ACS",
value: `${data.acs || 0}`, value: `${data.acs}`,
}, },
{ {
name: "🎯 Headshot Percentage", name: "🎯 Headshot Percentage",
value: `${data.headshot_percentage || 0}%`, value: `${data.headshot_percentage}%`,
} }
); );
@ -93,67 +114,82 @@ module.exports = {
if (statsType === "current") { if (statsType === "current") {
statsEmbed.addFields({ statsEmbed.addFields({
name: "💯 Tracker Score", name: "💯 Tracker Score",
value: `${data.tracker_score || "N/A"}/1000`, value: `${data.tracker_score}/1000`,
}); });
} }
const weaponsEmbed = new EmbedBuilder() const embeds = [statsEmbed];
.setColor("#0099ff")
.setTitle(`${data.username}'s Top Weapons`)
.setDescription(`${data.username}'s top weapons stats:`);
data.top_weapons.forEach((weapon) => { // Optional weapons embed
weaponsEmbed.addFields({ if (includeWeapons) {
name: weapon.name, const weaponsEmbed = new EmbedBuilder()
value: .setColor("#0099ff")
`Type: ${weapon.weapon_type}\n` + .setTitle(`${data.username}'s Top Weapons`)
`Kills: ${weapon.kills}\n` + .setDescription(`${data.username}'s top weapons stats:`);
`Accuracy: ${weapon.accuracy.join(", ")}\n`,
inline: true, data.top_weapons.forEach((weapon) => {
weaponsEmbed.addFields({
name: weapon.name,
value:
`Type: ${weapon.weapon_type}\n` +
`Kills: ${weapon.kills}\n` +
`Accuracy: ${weapon.accuracy.join(", ")}\n`,
inline: true,
});
}); });
});
const mapsEmbed = new EmbedBuilder() embeds.push(weaponsEmbed);
.setColor("#0099ff") }
.setTitle(`${data.username}'s Top Maps`)
.setDescription(`${data.username}'s top maps stats:`);
data.top_maps.forEach((map) => { // Optional maps embed
mapsEmbed.addFields({ if (includeMaps) {
name: map.name, const mapsEmbed = new EmbedBuilder()
value: `Win Percentage: ${map.win_percentage}%\nMatches: ${map.matches}`, .setColor("#0099ff")
inline: true, .setTitle(`${data.username}'s Top Maps`)
.setDescription(`${data.username}'s top maps stats:`);
data.top_maps.forEach((map) => {
mapsEmbed.addFields({
name: map.name,
value: `Win Percentage: ${map.win_percentage}%\nMatches: ${map.matches}`,
inline: true,
});
}); });
});
const rolesEmbed = new EmbedBuilder() embeds.push(mapsEmbed);
.setColor("#0099ff") }
.setTitle(`${data.username}'s Roles`)
.setDescription(`${data.username}'s performance by role:`);
data.roles.forEach((role) => { // Optional roles embed
rolesEmbed.addFields({ if (includeRoles) {
name: role.name, const rolesEmbed = new EmbedBuilder()
value: .setColor("#0099ff")
`Win Rate: ${role.win_rate}%\n` + .setTitle(`${data.username}'s Roles`)
`KDA: ${role.kda}\n` + .setDescription(`${data.username}'s performance by role:`);
`Wins: ${role.wins}\n` +
`Losses: ${role.losses}\n` + data.roles.forEach((role) => {
`Kills: ${role.kills}\n` + rolesEmbed.addFields({
`Deaths: ${role.deaths}\n` + name: role.name,
`Assists: ${role.assists}`, value:
inline: true, `Win Rate: ${role.win_rate}%\n` +
`KDA: ${role.kda}\n` +
`Wins: ${role.wins}\n` +
`Losses: ${role.losses}\n` +
`Kills: ${role.kills}\n` +
`Deaths: ${role.deaths}\n` +
`Assists: ${role.assists}`,
inline: true,
});
}); });
});
embeds.push(rolesEmbed);
}
statsEmbed.setTimestamp().setFooter({ statsEmbed.setTimestamp().setFooter({
text: "Valorant Stats API made by Ayden", text: "Valorant Stats API made by Ayden",
iconURL: interaction.guild.iconURL(), iconURL: interaction.guild.iconURL(),
}); });
return interaction.editReply({ return interaction.editReply({ embeds });
embeds: [statsEmbed, weaponsEmbed, mapsEmbed, rolesEmbed],
});
} catch (error) { } catch (error) {
console.error("Error fetching player stats:", error); console.error("Error fetching player stats:", error);
if (error.response) { if (error.response) {