trivia: try minimise duplicate questions

This commit is contained in:
Ayden Jahola 2024-09-06 02:23:33 +01:00
parent d38b9e531a
commit 99dc71fc60
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@ -6,9 +6,8 @@ const { decode } = require("html-entities");
const API_INTERVAL = 5000; // 5 seconds
const QUESTION_EXPIRY = 30 * 24 * 60 * 60 * 1000; // 1 month
const ongoingTrivia = new Set(); // Track users with ongoing trivia
let lastApiCall = 0;
const ONGOING_TRIVIA = new Set(); // Track users with ongoing trivia
const LAST_API_CALL = { time: 0 }; // Track last API call
const CATEGORY_MAP = {
15: "Video Games",
@ -34,13 +33,16 @@ const fetchTriviaQuestion = async (categoryId, categoryName) => {
category: categoryName,
}).sort({ last_served: 1 });
if (!triviaQuestion || Date.now() - lastApiCall >= API_INTERVAL) {
// If no old question or API call interval has passed
if (!triviaQuestion || Date.now() - LAST_API_CALL.time >= API_INTERVAL) {
// Fetch a new question from the API
const response = await axios.get(
`https://opentdb.com/api.php?amount=1&category=${categoryId}`
);
triviaQuestion = response.data.results[0];
lastApiCall = Date.now();
LAST_API_CALL.time = Date.now();
// Save the new question to the database
await TriviaQuestion.create({
question: decode(triviaQuestion.question),
correct_answer: decode(triviaQuestion.correct_answer),
@ -49,12 +51,14 @@ const fetchTriviaQuestion = async (categoryId, categoryName) => {
last_served: null,
});
// Fetch the newly created question
triviaQuestion = await TriviaQuestion.findOne({
question: decode(triviaQuestion.question),
category: categoryName,
});
}
// Update the last served timestamp
if (triviaQuestion) {
triviaQuestion.last_served = new Date();
await triviaQuestion.save();
@ -154,14 +158,14 @@ const handleAnswerCollection = async (
`${resultMessage} <@${userId}> You've answered ${userScore.correctAnswers} questions correctly out of ${userScore.gamesPlayed} games.`
);
ongoingTrivia.delete(userId);
ONGOING_TRIVIA.delete(userId);
} catch (error) {
console.error("Error processing collected answer:", error);
await interaction.followUp({
content: "There was an error processing your answer.",
ephemeral: true,
});
ongoingTrivia.delete(userId);
ONGOING_TRIVIA.delete(userId);
}
});
@ -170,7 +174,7 @@ const handleAnswerCollection = async (
interaction.followUp(
`<@${userId}> Time's up! You didn't answer in time.`
);
ongoingTrivia.delete(userId);
ONGOING_TRIVIA.delete(userId);
}
});
} catch (error) {
@ -179,7 +183,7 @@ const handleAnswerCollection = async (
content: "There was an error handling your response.",
ephemeral: true,
});
ongoingTrivia.delete(userId);
ONGOING_TRIVIA.delete(userId);
}
};
@ -206,7 +210,7 @@ module.exports = {
const guild = interaction.guild;
const timeLimit = 30000; // Time limit for answering in milliseconds
if (ongoingTrivia.has(userId)) {
if (ONGOING_TRIVIA.has(userId)) {
return interaction.reply({
content:
"You already have an ongoing trivia game. Please finish it before starting a new one.",
@ -214,7 +218,7 @@ module.exports = {
});
}
ongoingTrivia.add(userId);
ONGOING_TRIVIA.add(userId);
try {
const categoryId = interaction.options.getString("category");
@ -267,10 +271,10 @@ module.exports = {
console.error("Error executing trivia command:", error);
await interaction.reply({
content:
"Trivia API hit the rate limit. Please try again in 5 seconds.",
"Trivia API hit the rate limit or encountered an issue. Please try again in 5 seconds.",
ephemeral: true,
});
ongoingTrivia.delete(userId);
ONGOING_TRIVIA.delete(userId);
}
},
};