val stats: add top weapons, top maps and top roles

This commit is contained in:
Ayden Jahola 2024-10-05 23:32:30 +01:00
parent 869de27a4c
commit c9a411779f
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GPG key ID: 71DD90AE4AE92742

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@ -33,6 +33,7 @@ module.exports = {
const apiUrl = process.env.TRACKER_API_URL; const apiUrl = process.env.TRACKER_API_URL;
const apiKey = process.env.TRACKER_API_KEY; const apiKey = process.env.TRACKER_API_KEY;
// Use statsType for the main URL
const url = `https://${apiUrl}/valorant/player/${formattedUsername}/${statsType}`; const url = `https://${apiUrl}/valorant/player/${formattedUsername}/${statsType}`;
try { try {
@ -46,6 +47,7 @@ module.exports = {
const data = response.data; const data = response.data;
// Create the embed for player stats
const statsEmbed = new EmbedBuilder() const statsEmbed = new EmbedBuilder()
.setColor("#0099ff") .setColor("#0099ff")
.setTitle(`${data.username}'s Valorant Stats`) .setTitle(`${data.username}'s Valorant Stats`)
@ -53,37 +55,37 @@ module.exports = {
.addFields( .addFields(
{ {
name: "🏆 Current Rank", name: "🏆 Current Rank",
value: data.current_rank, value: data.current_rank || "N/A",
}, },
{ {
name: "🔝 Peak Rank", name: "🔝 Peak Rank",
value: `${data.peak_rank} (${data.peak_rank_episode})`, value: `${data.peak_rank || "N/A"}`,
}, },
{ {
name: "⏳ Hours Played", name: "⏳ Hours Played",
value: `${data.hours_played}h`, value: `${data.playtime_hours || 0}h`,
}, },
{ {
name: "🎮 Matches Played", name: "🎮 Matches Played",
value: `${data.matches_played}`, value: `${data.matches_played || 0}`,
}, },
{ name: "🏅 Wins", value: `${data.wins}` }, { name: "🏅 Wins", value: `${data.wins || 0}` },
{ {
name: "📊 Win Percentage", name: "📊 Win Percentage",
value: `${data.win_percentage}%`, value: `${data.win_percentage || 0}%`,
}, },
{ name: "⚔️ Kills", value: `${data.kills}` }, { name: "⚔️ Kills", value: `${data.kills || 0}` },
{ {
name: "📈 K/D Ratio", name: "📈 K/D Ratio",
value: `${data.kd_ratio}`, value: `${data.kd_ratio || 0}`,
}, },
{ {
name: "📊 ACS", name: "📊 ACS",
value: `${data.acs}`, value: `${data.acs || 0}`,
}, },
{ {
name: "🎯 Headshot Percentage", name: "🎯 Headshot Percentage",
value: `${data.headshot_percentage}%`, value: `${data.headshot_percentage || 0}%`,
} }
); );
@ -91,16 +93,67 @@ module.exports = {
if (statsType === "current") { if (statsType === "current") {
statsEmbed.addFields({ statsEmbed.addFields({
name: "💯 Tracker Score", name: "💯 Tracker Score",
value: `${data.tracker_score}/1000`, value: `${data.tracker_score || "N/A"}/1000`,
}); });
} }
const weaponsEmbed = new EmbedBuilder()
.setColor("#0099ff")
.setTitle(`${data.username}'s Top Weapons`)
.setDescription(`${data.username}'s top weapons stats:`);
data.top_weapons.forEach((weapon) => {
weaponsEmbed.addFields({
name: weapon.name,
value:
`Type: ${weapon.weapon_type}\n` +
`Kills: ${weapon.kills}\n` +
`Accuracy: ${weapon.accuracy.join(", ")}\n`,
inline: true,
});
});
const mapsEmbed = new EmbedBuilder()
.setColor("#0099ff")
.setTitle(`${data.username}'s Top Maps`)
.setDescription(`${data.username}'s top maps stats:`);
data.top_maps.forEach((map) => {
mapsEmbed.addFields({
name: map.name,
value: `Win Percentage: ${map.win_percentage}%\nMatches: ${map.matches}`,
inline: true,
});
});
const rolesEmbed = new EmbedBuilder()
.setColor("#0099ff")
.setTitle(`${data.username}'s Roles`)
.setDescription(`${data.username}'s performance by role:`);
data.roles.forEach((role) => {
rolesEmbed.addFields({
name: role.name,
value:
`Win Rate: ${role.win_rate}%\n` +
`KDA: ${role.kda}\n` +
`Wins: ${role.wins}\n` +
`Losses: ${role.losses}\n` +
`Kills: ${role.kills}\n` +
`Deaths: ${role.deaths}\n` +
`Assists: ${role.assists}`,
inline: true,
});
});
statsEmbed.setTimestamp().setFooter({ statsEmbed.setTimestamp().setFooter({
text: "Valorant Stats API made by Ayden", text: "Valorant Stats API made by Ayden",
iconURL: interaction.guild.iconURL(), iconURL: interaction.guild.iconURL(),
}); });
return interaction.editReply({ embeds: [statsEmbed] }); return interaction.editReply({
embeds: [statsEmbed, weaponsEmbed, mapsEmbed, rolesEmbed],
});
} catch (error) { } catch (error) {
console.error("Error fetching player stats:", error); console.error("Error fetching player stats:", error);
if (error.response) { if (error.response) {