mirror of
https://github.com/aydenjahola/discord-multipurpose-bot.git
synced 2024-11-23 01:05:56 +00:00
131 lines
3.6 KiB
JavaScript
131 lines
3.6 KiB
JavaScript
const { SlashCommandBuilder, EmbedBuilder } = require("discord.js");
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const axios = require("axios");
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const ScrambledWord = require("../../models/ScrambledWord");
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const ACTIVE_GAMES = new Set(); // Track users with ongoing games
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const fetchRandomWord = async () => {
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try {
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const response = await axios.get(
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"https://random-word-api.herokuapp.com/word?number=1"
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);
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return response.data[0];
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} catch (error) {
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console.error("Error fetching a random word:", error);
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throw new Error("Error fetching a word");
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}
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};
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const scrambleWord = (word) => {
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return word
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.split("")
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.sort(() => Math.random() - 0.5)
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.join("");
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};
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const createScrambleEmbed = (scrambledWord, guild, timeLimit) => {
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return new EmbedBuilder()
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.setColor("#0099ff")
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.setTitle("Word Scramble")
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.setDescription(
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`Unscramble the letters to find the word: **${scrambledWord}**`
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)
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.setTimestamp()
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.setFooter({
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text: `${guild.name} | Answer within ${timeLimit / 1000} seconds`,
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iconURL: guild.iconURL(),
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});
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};
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const handleScrambleAnswer = async (
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interaction,
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originalWord,
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userId,
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timeLimit
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) => {
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try {
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const filter = (response) =>
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response.author.id === userId &&
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response.content.trim().toLowerCase() === originalWord.toLowerCase();
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const collector = interaction.channel.createMessageCollector({
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filter,
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max: 1,
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time: timeLimit,
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});
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collector.on("collect", async () => {
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await interaction.followUp(
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`🎉 Congratulations <@${userId}>! You unscrambled the word: **${originalWord}**.`
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);
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ACTIVE_GAMES.delete(userId);
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});
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collector.on("end", async (collected, reason) => {
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if (reason === "time") {
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await interaction.followUp(
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`⏰ Time's up <@${userId}>! The correct word was **${originalWord}**.`
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);
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ACTIVE_GAMES.delete(userId);
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}
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});
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} catch (error) {
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console.error("Error processing collected answer:", error);
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await interaction.followUp({
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content: `There was an error processing your answer, <@${userId}>.`,
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ephemeral: true,
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});
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ACTIVE_GAMES.delete(userId);
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}
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};
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module.exports = {
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data: new SlashCommandBuilder()
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.setName("scramble")
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.setDescription("Play a word scramble game"),
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async execute(interaction) {
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const userId = interaction.user.id;
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const guild = interaction.guild;
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const timeLimit = 30000; // 30 seconds
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if (ACTIVE_GAMES.has(userId)) {
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return interaction.reply({
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content:
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"You already have an ongoing word scramble game. Please finish it before starting a new one.",
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ephemeral: true,
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});
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}
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ACTIVE_GAMES.add(userId);
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try {
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const originalWord = await fetchRandomWord();
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const scrambledWord = scrambleWord(originalWord);
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// Save to database
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await ScrambledWord.create({
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word: originalWord,
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scrambled: scrambledWord,
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created_at: new Date(),
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});
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const scrambleEmbed = createScrambleEmbed(
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scrambledWord,
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guild,
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timeLimit
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);
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await interaction.reply({ embeds: [scrambleEmbed] });
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await handleScrambleAnswer(interaction, originalWord, userId, timeLimit);
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} catch (error) {
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console.error("Error executing scramble command:", error);
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await interaction.reply({
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content:
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"An error occurred while starting the word scramble game. Please try again later.",
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ephemeral: true,
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});
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ACTIVE_GAMES.delete(userId);
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}
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},
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};
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