2024-10-03 16:37:44 +01:00
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const { SlashCommandBuilder, EmbedBuilder } = require("discord.js");
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const axios = require("axios");
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module.exports = {
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data: new SlashCommandBuilder()
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.setName("csstats")
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.setDescription("Fetches CS2 player stats.")
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.addStringOption((option) =>
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option
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.setName("steam_id")
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.setDescription("The Steam ID to fetch stats for.")
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.setRequired(true)
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),
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2024-10-03 16:38:40 +01:00
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2024-10-03 16:37:44 +01:00
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async execute(interaction) {
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const steamId = interaction.options.getString("steam_id");
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const apiUrl = process.env.TRACKER_API_URL;
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const apiKey = process.env.TRACKER_API_KEY;
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2024-10-07 09:24:11 +01:00
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const url = `https://${apiUrl}/cs2/player/${steamId}`;
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2024-10-03 16:37:44 +01:00
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try {
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await interaction.deferReply();
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const response = await axios.get(url, {
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headers: {
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"X-API-Key": apiKey,
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},
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});
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const data = response.data;
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const statsEmbed = new EmbedBuilder()
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.setColor("#ff4500")
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2024-10-07 09:24:11 +01:00
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.setTitle(`CS2 Stats for Steam ID: ${data.steam_id}`);
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2024-10-05 17:20:15 +01:00
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const fields = [
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2024-10-07 09:24:11 +01:00
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{ name: "🎮 Steam Name", value: data.player_name || "N/A" },
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{ name: "⏳ Hours Played", value: `${data.hours_played}h` },
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{ name: "🎮 Kills", value: `${data.kills}` },
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{ name: "📈 K/D Ratio", value: `${data.kd_ratio}` },
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{ name: "🏅 Total Deaths", value: `${data.total_deaths}` },
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{ name: "🏅 Wins", value: `${data.total_wins}` },
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{ name: "⚔️ Total Damage Done", value: `${data.total_damage_done}` },
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{ name: "💰 Total Money Earned", value: `${data.total_money_earned}` },
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{ name: "🏆 Total MVPs", value: `${data.total_mvps}` },
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];
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// Adding additional fields dynamically
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const additionalFields = [
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{
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name: "Total Planted Bombs",
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value: `${data.total_planted_bombs}`,
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inline: true,
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},
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{
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name: "Total Defused Bombs",
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value: `${data.total_defused_bombs}`,
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inline: true,
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},
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{
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name: "Total Weapons Donated",
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value: `${data.total_weapons_donated}`,
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inline: true,
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},
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{
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name: "Total Rounds Played",
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value: `${data.total_rounds_played}`,
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inline: true,
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},
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{
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name: "Total Domination Overkills",
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value: `${data.total_domination_overkills}`,
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inline: true,
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},
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{
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name: "Total Revenges",
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value: `${data.total_revenges}`,
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inline: true,
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},
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{
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name: "Total Kills (AWP)",
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value: `${data.total_kills_awp}`,
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inline: true,
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},
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{
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name: "Total Kills (AK47)",
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value: `${data.total_kills_ak47}`,
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inline: true,
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2024-10-05 17:20:15 +01:00
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},
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2024-10-07 09:41:30 +01:00
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{
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name: "Total Kills (M4A1)",
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value: `${data.total_kills_m4a1}`,
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inline: true,
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},
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{
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name: "Total Kills (Headshot)",
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value: `${data.total_kills_headshot}`,
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inline: true,
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},
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{
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name: "Total Wins (Pistol Round)",
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value: `${data.total_wins_pistolround}`,
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inline: true,
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},
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{
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name: "Total Rounds (Dust2)",
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value: `${data.total_rounds_map_de_dust2}`,
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inline: true,
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2024-10-05 17:20:15 +01:00
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},
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];
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2024-10-07 09:24:11 +01:00
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// Add each additional field if it exists and its value is greater than 0
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additionalFields.forEach((field) => {
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if (field.value > 0) {
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fields.push(field);
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}
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});
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2024-10-05 17:20:15 +01:00
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statsEmbed.addFields(fields).setTimestamp().setFooter({
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text: "CS2 Stats API made by Ayden",
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iconURL: interaction.guild.iconURL(),
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});
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2024-10-03 16:37:44 +01:00
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return interaction.editReply({ embeds: [statsEmbed] });
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} catch (error) {
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console.error("Error fetching player stats:", error);
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if (error.response) {
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return interaction.editReply(
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`Error: ${error.response.data.message || error.response.statusText}`
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);
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} else {
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return interaction.editReply(
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"An error occurred while fetching player stats."
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);
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}
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}
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},
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};
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